package survivalstagegenerator.Opponents;

import survivalstagegenerator.Opponent;

public class Jack extends Opponent {
	public static final int[] HP_NUMBERS = new int[] { 200, 275, 350, 425, 500 };
	public static final int[] STRENGTH_NUMBERS = new int[] { 120, 120, 120, 120, 120 };
	
	public static final int CHAR_ID = 33;
	public static final int NOT_ADDED = 0;
    public static final int NOT_ADDED_PROB = 0;
	public static final int NO_HP_INCREASE = 0;
	public static final int NO_TIMES_ADDED_PROB = 0;
	public static final int BOSS_PHASE_NOT_ADDED = 0;
	public static final int BOSS_PHASE_NO_HP_INC = 0;
    
    public Jack() {
        super(Jack.HP_NUMBERS, Jack.STRENGTH_NUMBERS, 33, Jack.NOT_ADDED_PROB, 0, 0, 0, 0);
    }
}